Grandeur

Discussion in 'Halo 3 Competitive Maps' started by unit538, Apr 14, 2008.

  1. unit538

    unit538 Ancient
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    Grandeur
    Created by: Tristan
    Supported Gametypes:
    slayer,team slayer, oddball, one sided ctf, one sided assault and juggernaut(regicide)
    BR or magnum start suggested​

    Map Description
    I started out wanting to build a sort of long narrow map with a little longest feel and then i found a gap in the roof on foundry and decided to put a sniper perch there and then the rest fell into place.
    On the defending side there is a sniper perch with a 1 min respawn and under it is a lower br tower if you go to the bridge to the sniper tower and then behind it there are 2 spike grenades and a carbine also to the right there is a tunnel where the bomb detonation point / flag spawn point is.
    In the center of the map there is a small wall on one side there is a dumpster, assault rifle, and 2 frags on the other side of the wall there is a crate with the ball spawn and invisibility on it and next to the wall is a mauler. (the mauler is slightly closer to the attackers side because they have to walk farther to get to the center of the map)
    On the attacking side there is a basement in the basement there is a spiker, 2 battle rifles, one assault rifle, 2 frags and 2 pistols. the BRs spawn on either wall, the spiker is in the middle, and the assault rifle spawns alongside the grenades where the wall juts out. there is also a grav lift with a pistol on either side of it (sort of like lockout) the lift leads to the top level where a rocket launcher on 45 sec respawn and 2 stickies spawn.​

    _________________________________________________​

    map overveiw
    [​IMG]

    overveiw #2
    [​IMG]

    offence overveiw
    [​IMG]

    defence overveiw
    [​IMG]

    the sniper perch
    [​IMG]

    the grav lift
    [​IMG]

    rocket spawn and grav lift exit
    [​IMG]
    _________________________________________________​

    i hope you guys like i spent about 5 hours building it and about 3 hours playtesting and fixing it. i am always happy to play on it just ask me. also if you dl please post on bungie too thanks!​

    Download Gandeur here: http://www.bungie.net/Forums/posts.aspx?postID=19656283
    Download Regecide gametype here: http://www.bungie.net/Forums/posts.aspx?postID=19656377 (doesen't have to be played on it) ​
     
    #1 unit538, Apr 14, 2008
    Last edited: Apr 14, 2008
  2. Craz

    Craz Ancient
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    Looks....sloppy.

    I can has Version 2?
     
  3. JJ3672

    JJ3672 Ancient
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    I won't judge too quickly, cause I didn't dl it yet, but it seems that this map needs some cleaning up. I can't tell whether you've interlocked or not, if you didn't then you probably should on some parts of it. I swear I saw two Camos, don't know if thats true or not but if it is then it seems a bit too much. A 60 second sniper respawn is probably too short as well.

    Just some friendly advice...
     
  4. Craz

    Craz Ancient
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    I believe that is the same Camo from 2 angles, and I can tell for a fact the floor is interlocked...the rest needs it...badly.

    +cough cough+

    I can has Version 2?
     
  5. Bottlecap

    Bottlecap Ancient
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    Welcome to forgehub, I hope you find all you need for great forging and fun. You look like you are pretty familiar with forge, but perhaps you could use a few pointers. Your map for the most part looks great, except for a few crooked things, so if you would check out Forging 101 for all the help you need, good luck with forging!
     
  6. LIGHTSOUT225

    Senior Member

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    I like the map design alot. Some walls could use a little straightening, but this is solid. Well done, DLing. I'm looking forward to seeing what you come up with in the future. and welcome to FH
     
  7. JASONYO

    JASONYO Ancient
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    Pros:
    -Turned boxes upside down
    -interlocked boxes

    Cons:
    -Sloppy walls
    -Sloppy interlocking
    ------To interlock, u only want to cover the seams, not completely go into the box
    -use boxes to help straighten walls


    if ur gonna go the length to interlock. might as well go the whole nine yards. walls specifically
     
  8. Novak

    Novak Ancient
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    Wow for some reason the crooked man cannon made me want to dl

    Also I like the irony in the name of the map
     
  9. unit538

    unit538 Ancient
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    I am almost done with v2 I will post it in like 3days
     

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