Strider

Discussion in 'Halo 3 Competitive Maps' started by Reynbow, Apr 14, 2008.

  1. Reynbow

    Reynbow Ancient
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    Strider
    Created by Reynbow

    DOWNLOAD STRIDER HERE

    Supported Gametypes:
    Works with all gamtypes.
    Best with CTF and Assault.

    Map Description
    This map is a small sized map for close quaters combat and fast pase action. Quick reflexes will help you a lot with this map.
    In the shape of a U this map has each base at the two ends of the U shape. Teleporters at either base take you too a small corridor room were you can quickly get from one side to the other, or take a third teleport to the middle of the map.
    Moving to the middle of the U you find a single mauler sitting unprotected behind a small wall. On the opposite side of Mauler spawn is a short corrider protected by two shield doors. You will also find a Regenerator here and two hidden Grav Lifts.
    Above the shield doors are two hidden rooms only accessible with impressive jumping skills or the use of a grav lift.

    Weapons and Equipment
    x2 Mauler
    x2 Battle Rifle
    x2 Plasma Rifle
    x2 Carbine
    x2 Assault Rifle
    x4 SMG
    x1 Sniper Rifle
    x1 Needler

    x4 Frag Grenade
    x2 Plasma Grenade
    x2 Spike Grenade

    x1 Regen
    x2 Deployable Cover
    x2 Grav Lift
    x1 Power Drain
    x1 Bubble Shield

    _________________________________________________

    "Base B"
    [​IMG]

    Venturing outside
    [​IMG]

    Outside shield corridor
    [​IMG]

    Inside shield corridor
    [​IMG]

    "Base A"
    [​IMG]

    Going the back way
    [​IMG]

    Which way now?
    [​IMG]

    Camping or strategy?
    [​IMG]

    Not so hidden room
    [​IMG]

    Overview of map [Looks better inside =P]
    As noted by Tex and some others posted here, this screenshot has the roof removed. I have tested this map a lot with many people and is quite impossible to escape from. This picture is only here to give you a rough idea of the layout of the map.
    [​IMG]

    _________________________________________________

    Download, comment and rate =]
    Give it a go, what do you have to loose... Except some HDD space, and maybe time, and possibly... Oh nevermind. Just give it a go =]

    DOWNLOAD STRIDER HERE
     
    #1 Reynbow, Apr 14, 2008
    Last edited: May 11, 2008
  2. Bottlecap

    Bottlecap Ancient
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    Whoa dude, this looks great! I love the use of interlocking and creative layout. Dude but why did you put this in casual maps, this looks like a great competitive map, ???
     
  3. Reynbow

    Reynbow Ancient
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    It really is very competitive map. The only reason I put it in the casual section is because of the "secret rooms". You need to use a grav lift to get to them, which is a bit gimmicky so I thought it be best suited here.
    Maybe I was a bit nit picky =P
    Criticizing my own map? xD
     
  4. Bottlecap

    Bottlecap Ancient
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    Competitive maps can have tricky stuff and secret stuff, I still strongly feel this belongs with the better maps in competitive. Would you please consider it?
     
  5. Reynbow

    Reynbow Ancient
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    Okay I guess so then lol.
    Perhaps having a mod move the topic... I dunno, I don't wanna mess around with "forum etiquette" =\

    (eg. Posting the same map in two seperate areas)
     
    #5 Reynbow, Apr 14, 2008
    Last edited: Apr 14, 2008
  6. Shock Theta

    Shock Theta Father of 4chub
    Forge Critic Senior Member

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    Moved for you.
     
  7. Reynbow

    Reynbow Ancient
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    I feel uber special now =P
    Thanks Shock Theta =]
     
  8. LIGHTSOUT225

    Senior Member

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    I like the layout. Looks forged really well. I'm definitely check it out, good job!
     
  9. Bottlecap

    Bottlecap Ancient
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    Forgetting someone are we...?
    *Cough Brute Ca...*
     
  10. the other dark

    the other dark Ancient
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    I was thinking about Half Life 2 when I saw the name of the map. Although, I am not disappointed. The use of interlocking is great.

    Downloading. I need to get a group together to see how this plays.
     
  11. Defiler47

    Defiler47 Ancient
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    Looks great, I got it Qued.
     
  12. nullstar

    nullstar Ancient
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    i like it good use of interlocking
     
  13. MNM1245

    MNM1245 Ancient
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    Looks great! I love your Shield Door Corridor. This looks like loads of fun.
     
  14. The Dew

    The Dew Ancient
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    Well built with the interlocking and a great design. 5/5
     
  15. Reynbow

    Reynbow Ancient
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    Thanks very for the feedback guys.
    "the other dark", if you want to add me I will play it with you =P
    I haven't got a good group together yet to play it. Only 2v2 matches when testing it.
    GT = Reynbow =]

    Edit: Oh Brute Captain I almost forgot about you =P
    You are the bestest for starting the movement! (Wow doesn't that make it sound so epic...)
    Anyway, thanks one and all =]
     
    #15 Reynbow, Apr 14, 2008
    Last edited: Apr 14, 2008
  16. ferrari504

    ferrari504 Ancient
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    This looks amazing...great job!
     
  17. Reynbow

    Reynbow Ancient
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    Thankyou very much Ferrari
    Oh if anyone was interested this map took about 2 weeks to make from conception to completion.
    Aproximately 20 hours of ingame Forging. And about 3 hours of gametesting. About 1-2 hours of bug fixing, and now you have the final product =P

    24.5 Hours of blood, sweat and tears. Well okay not so much blood and sweat... or tears. But it took a while to make okay...
     
  18. MattDGiant

    MattDGiant Ancient
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    How'd you get that weapon to float on the wall like that! I WANT ONE!
     
  19. Reynbow

    Reynbow Ancient
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    Lol well if you look at it ingame there is actually a weapon holder there. Weapon holders look really messy so I didn't include it in the screenshot.
    You don't notice it too much when actually playing the map though =]

    Edit: It's actually floating in the air in the middle of the corridor =]
     
  20. Fewjitive X

    Fewjitive X Ancient
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    Brilliant. Downloaded. Played. Love it
     
    #20 Fewjitive X, Apr 15, 2008
    Last edited by a moderator: Apr 20, 2008

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