Sandbox Insomnia

Discussion in 'Halo 3 Competitive Maps' started by 5 knuckle bullet, Sep 19, 2009.

  1. 5 knuckle bullet

    Senior Member

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    I made this map one night when I couldn't sleep, hence the name Insomnia. It's a small map with a top ledge 3/4 around it and a small building in the middle. It plays best with 3-6 players in FFA or 2v2 and 3v3. It's set up for Team Slayer, CTF, KOTH and Oddball. It has alot of weapons and nades on it....mass chaos the way I like it! (If you don't, just delete some items)

    Overview
    [​IMG]

    blue base
    [​IMG]

    red base
    [​IMG]

    sniper spawn
    [​IMG]

    rocket spawn
    [​IMG]

    another aerial view
    [​IMG]

    Weapons list
    BR, SMG - all x4
    AR, Spiker, Plasma Pistol, Needler -all x2
    Shotgun, Sniper, Rockets, Brute Shot, Magnum, Plasma Rifle, Hammer, Cov Carbine, Mauler, Flamethrower - all x1

    Frag nade and plasma nade x8
    Spike nade x4

    Bubble Shield, Regen, Drain, Trip Mine, Overshields - all x1

    Download here - Bungie.net : Halo 3 File Details
     
  2. Scobra

    Scobra Ancient
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    The spawns need a lot of work and the map is breakable. Also, its a general rule to have only two grenade types on a map (Frags and one other) to prevent accidentally picking the wrong grenade when cycling through.
     
  3. Plasmy

    Plasmy Ancient
    Senior Member

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    Your spawns should be worked on, like what Scobra said in his post.

    Please make sure that you only have 2 grenade types on a map. It is very annoying having to cycle through all of the grenades to get to just on type.

    The map also seems very breakable in most parts. Make sure, if possible, to add something to those spots so breaking will not happen.

    I have not played the map, so I can't judge gameplay, but the aesthetics look very well built and you should be proud to call this your map.

    Just try and fix those things up and this map would be very good!

    ~Plasmaterial~
     
  4. Ac3Snip3r

    Ac3Snip3r Ancient
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    You just copied everything Scobra said!

    Anyway, you should make the walls higher so people can't jump out of the map, but you should also remove some power weapons. 5+ power weapons just isn't right for a small map like this. Spend a little bit more time on your map and ACTUALLY test it. All your pics are in forge.
     
  5. Plasmy

    Plasmy Ancient
    Senior Member

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    I didn't copy EVERYTHING he said, yes I said a couple of things he did. Not completely copied though
     

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