I'm thinking of making a sort of survival gametype for this map, Like **** zombies, where you get a cut down version to hold out in, Any ideas?
Wooo! nice one, vending machine = awsome, city scape = awsome, everything else = AWSOOOOME! good job mate =)
how??? hi, agen, how did u get so many objects on the map? coz i can never get tht many a: i run out of money, an b: it says the object limit is too high :S pleeeease explain :S
I used a blank unlimited budget canvas, I think Buddahcrane's, I also don't delete stuff, I just put it to one side and wait until later. Check out forging 101 for better advice, although thats mainly what I do. -K-
They're pretty simple, A fusion coil, a piece of equipment, a sign a or b and then with a guide ramp to keep the equipment going straight. I'm working on a new variant, but thats it for now. Thanks for Dl'ing -K-
+ Vending machines are a cool idea + The idea of grenades being money was pretty sweet + very claustrophobic at times - There should have been a vending machine for equipment and one for weapons - Zombies seem to get you to quickly, but by adding a weapon vending machine I think this will be fixed Score: 7.5/10
Thats a good idea, but I think the weapon vendor would have to be similar to Rivalmass's mystery box, as single weapon spawning can become hell, as a weapon normally will only spawn if its empty. Unless anyone can teach me how to drop spawn?