2v2 HONOR Honor is the third map in my "Trifecta map pack". The other two are on foundry but Honor is on Sandbox in the crypt. It is a small, balanced, symetrical map. Gameplay is meant for MLG style 1v1's all the way up to MLG 4v4's. FFA also works. Oddball induces a little bit of camping but it is set up. I really debated whether or not to put rockets on the map, but in the end i decided to put them on map (spawn at start no, 180 respawn, 1 spare clip).edit: rockets spawn at start and some other areas or ledges are no longer available during gameplay. Cleaned up some forging and added two wall halves instead of wall slits at sniper spawn. Pictures overview blue side action just plain ownage (i mean testing out the map) top mid and tower back-top tower top red bottom mid to bottom red red sniper top lift bottom lift to blue sniper bottom tower static between 1st and 2nd lvl of tower mid lvl red side
Damn, nice interlocking with the columns. This map is in comparison with my map in a way because it has some what of a personality. I love the multilevel design and I believe you pulled it off very well. The best part of this map in my opinion is the bottom floor because it has the enclosed, edgy feel to it. You rounded the map off nicely, and I hope it gets a good amount of attention.