Sandbox Pyramid mongoose hill!!

Discussion in 'Halo 3 Race Maps' started by zZz ReMiiX zZz, Sep 6, 2009.

  1. zZz ReMiiX zZz

    zZz ReMiiX zZz Ancient
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    I Felt like making a random map, this is what I came up with...
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    Don't be hating if u think the map sucks, whatever it took me like half an hour.
    If u like it, AWESOME!!
    DOWNLOAD--->--->--->--->http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=92838815
     
    #1 zZz ReMiiX zZz, Sep 6, 2009
    Last edited: Sep 6, 2009
  2. Jo351

    Jo351 Ancient
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    Welcome to Forge Hub,
    Unfortunately this post is not up to standards please use http://www.haloscreenshots.net
    or
    some photo-hosting site like photobucket or flikr.
    Your pictures will not work if you use bungie.net.
     
  3. HunTedMeat

    HunTedMeat Ancient
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    Your screenshots aren't working. Look here to see how you can fix this.
    Oh and Welcome to Forgehub!
     
  4. dontknowme42

    dontknowme42 Ancient
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    when you upload a photo to photobucket and link it to a site you must keep the picture in the photobucket account or pics will go bye bye as soon as you delete them from your account
     
  5. cluckinho

    cluckinho Well Known
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    I see pics but i have no idea what your supposed to do
     
  6. VIBlackDragonIV

    VIBlackDragonIV Ancient
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    yes please add a small description of what we are supposed to do.
    I mean I get the whole drive to the top part but please elaborate in your thread
     
  7. Starkweather

    Starkweather Ancient
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    It's quite obvious that you have to drive to the top...

    Honestly, this doesn't look very fun. Going around and around this thing can get pretty monotonous.
     
  8. spectraltravis

    spectraltravis Ancient
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    what happens when you get to the top
     
  9. the persister2

    the persister2 Ancient
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    where is the community going these days, just please (not to be harsh (I'm forced to be so)) do not even post maps like these without game-type, the only thing this would be good for is that it'd be the ultimate driving challenge for your little 6 year old sister or something, jeez.....
     
  10. Benzu Akamaru

    Benzu Akamaru Ancient
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    Welcome to Forgehub! Here people will tell you how bad your map is! You can learn how to interlock effectively by clicking the "Forging 101" message on the home page!
     
  11. PwnsauceAddict

    PwnsauceAddict Ancient
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    This is the reason people will be hating. It doesnt look neat, it has very sharp corners and looks like the same thing over and over and over. This could lead it to be very boring sorry, but i dont feel like dling this
     
  12. Over D 53

    Over D 53 Ancient
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    This map looks good but in my opinion looks are only half the track. In order to make it's good map I would suggest making the track smoother and more unique. Also, put down in your posts how many people should race at a time, a gametype , and a more descriptive background of the track. I know you said not to tell you that the track sucks (well kinda is bad but I've seen a lot of crap tracks, including some of mine, and this one is good for your first, it's better than my first) but we are just trying to help you. So use the feedback to your advatage and learn from it. O and btw . . . WELCOME TO FORGEHUB!!!!
     
    #12 Over D 53, Sep 8, 2009
    Last edited: Sep 8, 2009
  13. tpane

    tpane Ancient
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    Wow this post is gettin some hatred eh? Map is ok for first post. But walls are crooked, and the map looks messy and thrown together. It needs to be cleaned up, explained and probably expanded to have any chance of getting downloads.
     
  14. used man

    used man Ancient
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    this is what bothers me. a good map requires planning and time. if you just think up a random idea and build it in an hour and a half, then it is almost guaranteed to suck (no offense). I have four tips for you
    1.learn everything in forging 101 and use it often
    2.look through the other maps and try to see if yours can compare at all. don't expect to have the best, but try your best to meet the current average.
    3.plan the map before you build.
    4.put some real time into your map. forge it well, and test it a couple times.
     

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