Blackout to Lockout Transformation

Discussion in 'Halo and Forge Discussion' started by willy825, Apr 12, 2008.

  1. willy825

    willy825 Ancient
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    Blackout to Lockout Transformation
    Okay, I already know there are going to be 1000 Lockout remakes on the first day Blackout is released. I however am going to do this the right way. First I'm going to start with a little information about Lockout.

    Map Overview
    [​IMG]

    Map Description
    Some believe this remote facility was once used to study the Flood. But few clues remain amidst the snow and ice.

    Map Walkthrough
    http://www.youtube.com/watch?v=UxxNo2VcBRM

    Weapon Respawn Times

    Shotgun 0:15
    Sword 0:25
    Plasma Rifle 0:30
    Pistol 0:30
    Needler 0:30
    Grenades 0:30
    SMG 0:30
    Plasma Pistol 0:30
    Sniper Rifle 0:38
    Battle Rifle 0:45
     
    #1 willy825, Apr 12, 2008
    Last edited: Apr 13, 2008
  2. Killer678

    Killer678 Ancient
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    First of I am going to bring back the needlers. Remove the uneccesary camping spot in the shotty room and bring back the old one using a fence wall. Finally I am going to try bring back the glass.
     
  3. Nemihara

    Nemihara Ancient
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    Why? I didn't see any 'Bring back Coagulation' or 'Last Resort to Zanzibar' transformations.
    Well, that might just be me.

    But why? Blackout is an improvement on Lockout, and it's not going to look or play different than the default config.
     
  4. iversonrocks03

    iversonrocks03 Ancient
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    agreed why try to make a map something its not

    blackout is going to be cooler and funner than lockout was imo

    and yes i know funner is not a word
     
  5. A Nasty Fresh

    A Nasty Fresh Ancient
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    I don't understand this thread. What trasnformations? Its pretty much an improved lockout. How can you make a Lockout remake if the map is based off Lockout??
    Dumb thread.
     
  6. willy825

    willy825 Ancient
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  7. xxAl Capwnagexx

    xxAl Capwnagexx Ancient
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    Please don't bump willy.

    I don't understand this thread at all?
     

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