Blackout to Lockout Transformation Okay, I already know there are going to be 1000 Lockout remakes on the first day Blackout is released. I however am going to do this the right way. First I'm going to start with a little information about Lockout. Map Overview Map Description Some believe this remote facility was once used to study the Flood. But few clues remain amidst the snow and ice. Map Walkthrough http://www.youtube.com/watch?v=UxxNo2VcBRM Weapon Respawn Times Shotgun 0:15 Sword 0:25 Plasma Rifle 0:30 Pistol 0:30 Needler 0:30 Grenades 0:30 SMG 0:30 Plasma Pistol 0:30 Sniper Rifle 0:38 Battle Rifle 0:45
First of I am going to bring back the needlers. Remove the uneccesary camping spot in the shotty room and bring back the old one using a fence wall. Finally I am going to try bring back the glass.
Why? I didn't see any 'Bring back Coagulation' or 'Last Resort to Zanzibar' transformations. Well, that might just be me. But why? Blackout is an improvement on Lockout, and it's not going to look or play different than the default config.
agreed why try to make a map something its not blackout is going to be cooler and funner than lockout was imo and yes i know funner is not a word
I don't understand this thread. What trasnformations? Its pretty much an improved lockout. How can you make a Lockout remake if the map is based off Lockout?? Dumb thread.