Started working on this map a few days ago, ran into the object limit since i didnt use any of the original items on the default map, so Im remaking it now with the original items. Gona tweak and do some things differently but here are pics from the unfinished object limit reached map. And yes I realize i am missing a wall at blue base on the second story, sopposed to be a window there right after the ramp up out of the base, in that hallway after sniper. Thinking of changing the bases up, only problem is I can't think of a good layout. I don't want a closed-up base. I want the map to have a continous feel about it. Don't want to promote camping. Rocket on bridge, OS on courtyard. While testing with my friends, People have told me to replace rockets with a laser? I don't know though. Wondering what to change around/edit or add in. Comment Pics:
Looking good so far, truly sorry about the object limit being reached. My only suggestions would be (if possible) is to do the bases up a little bit. They just don't appeal to me that much. Question before I go: Will the ends of the bridges be merged into the dunes?
They are merged into the dunes, cant really tell from the pictures but the new version im working on they are merged better then this map. Im up for ideas on the base. I dont think a closed up base will do this map good. So tried to make a good base that was open, yet still had cover.