Although it's mildly interesting to see a map made not on Forge World, that means the supplies will be lessened drastically. Boneyard would seem...
It seems that right before Reach came out there was a plethora of Puzzle maps coming out. This looks like one of the better ones, with complicated...
Looks very well forged. The aesthetics are interesting, especially the middle. However, it looks like you spent a lot more time in the middle and...
This isn't the most original idea to say the least, but it is defiantly the best remake so far. The forging is phenomenal and the rock idea is...
Yes it is kinda hard to see the map with only one overview picture. From what I see though it looks like an awesome idea and the bridge is forged...
Wow! What a great remake! Everything is almost exact and the map is looking good! Can't wait to see the final copy. Great job so far. But...this...
Ah this looks much better now. Cover has been significantly increased but doesn't overdo it. The tunnels are a nice touch and a new unique way to...
Woah! A very nicely merged track and probably the best I've seen. Nice work! The scenery around the track changes rapidly so you will never get...
Please do not spam. To refrain from doing this again, read the rules. OT: This looks like a very well forged Invasion map with great aesthetics...
First of all, I think you should make this map to work well with the regular Conquest gametype. I tested this map out, and I remember spawn...
Looks like a very cleanly forged map with plenty of merging. I also like where you made this map; on Ghost Town in a scarcely used part of the map...
Well, looks like a very generic griffball map from what I can see. There is literally nothing besides the things you need to make a basic...
Hm...it looks like the style of forging for this map looks more like an MLG style map then just a plain ol' competitive map. I also like the way...