There are different types of infection maps. Some maps are are based on all the humans holding out in one location (holdout maps), some maps have...
I don’t like to see the H2 BR and CE Magnum on maps that aren’t remakes.
GT: ThisIsNotTheNSA Map: Episphere Gametype: Epislayer Fiesta Any number of players I’ve made a fiesta variant for my Epislayer map and I’d love...
The overall rule here: If you have initial spawns, you must have respawn points, and vice versa. I haven’t had any problems on my maps if all...
Technically, I’m sure you could, but it would be… disappointing. You would have to use switches for the phases, but it could probably be done. The...
4-16 players, teams of 2. Map: “The Ring” Gametype: “Last Goose Standing” (Strongholds variant)
I’ll try to join. I have a minigame I’m calling “The Ring” I’d like to test.
Sorry if this has been answered somewhere I didn’t see, but should these maps all be for H2A, or can we use any forgeable game in MCC?
There’s no way to disable the damage of vehicle’s main weapons, but you can set the player’s damage to 0% to keep them from shooting each other...
I’m working on a H2A map that, while not necessary, is more thematic if certain player(s) are Elites, and others Spartans. Is there a way to force...
Try hooking on a Trigger On Destroy switch!
Nice, kind of reminds me of Chill Out.
I don't understand what makes this happen. My initial thought would be rounding, but if you have an object at 42.0 it would be moved to...
Look closely and you will see that they have a s****ton of polygons on them. I had a map where generating lighting took less than 2 seconds. I...