Excellent map in H3. I can see rockets being incredibly easy to pick up and bail with sprint in reach. I think bumping up the respawn time could...
I never actually realised that you interlocked those A and B signs with the wall fence in the hallway. The height difference has bothered me in...
The teleporters don't really change the flow of gameplay all that much TBH. If you decide to get an asymmetrical gametype running on it, it just...
You'll get mentioned when I win a grammy, until then you'll have to be patient. I've started updating little bits of this map already. I never...
Usually in big chunks. I try to do as much as I can in as little time possible, but I end up doing small amounts in a long amount of time. I find...
You sort of hang in the air suspended for half a second. In production of the map I put a window panel on an angle so you would bounce back on to...
4 People would be pretty intense. You'd definitely be getting some bad spawns and have to be on your toes all the time. One thing that I tried to...
I originally had a grav lift, but that would only get you just high enough and sometimes not even that, making you have to get off the grav lift...
This map was specifically designed for 1v1 matches. I've had a couple of 3 player FFA games and they were not pretty. It's a very small map, so...