Thanks! I haven't gotten to work on the game type anymore, I've been busy now that I'm back in college for my final year. I'll let you know when...
I'm working on a Battletracks/Hardcore gametype right now, and making another version of this map for this new gametype.
BattleCross [IMG] Creator: THE Fuglystick Map: Forge World Track: BattleCross Lap Time: 00:45 Checkpoint Count: 5 Description: This map...
If you know the gametype, I would suggest savage tracks. Rather than just move around and attempt to hinder racers by knocking them off their...
Thanks for the comments guys! I originally wanted racers to go outside the front of the hotel and race along the waterfalls, but my budget kept...
The Lobby [IMG] Creator: THE Fuglystick Map: Forgeworld Track: The Lobby Checkpoint count: 21 Average Lap: 1:17...
Thanks for the feedback guys. I was really happy with how the berms came out as well, so thats very good to hear. Also, I have now added a...
Sierra MX [IMG] Map: Forge World Track: Sierra MX Created By: THE Fuglystick Checkpoints: 10 Average Lap: 1:22 Estimated...
I'd like to, but at the moment my xbox is broken. I had to get a member from halo tracks to do the screenshots for me so I could finally post...
Cliffside Circuit [img] Creator: THE Fuglystick Map Name: Highlands Track Name: Cliffside Circuit Gametype Supported: Race...
This. I really want to know how you broke the object limits. It would be awesome to forge with that kind of trick.