This could be a bit tricky, but if I'm trying to understand it correctly you want shield regeneration to only be triggered by armor lock? The...
Not unlike the many who have already stated so, I too started out with Lego when I was younger. In my pre-teen years, K'Nex came out and I've...
Certainly an interesting suggestion, but I think it's worth mentioning that Forge is actually a rather restricted editor for a reason -- the...
For the teleporter, that's quite easy -- use teleporters! Just remember to make sure both ends are set to accept vehicles; highlight/grab the...
As I understand it, the "Insane" tab for gametypes is an umbrella term for any gametype or variant which uses rules not included in the base...
It's probably all listed somewhere under the file details, along with the time it was created or modified. My guess is that it's something like...
Once any piece of structure (tin cups are under toys if I'm not mistaken, but I believe it's acting like structure in this case) set to "normal"...
I'm not sure if this could be the case, but one thing to keep in mind with objectives is that all of them should be set to "place at start" even...
Strange, I almost never have an issue on my maps with lag; nor have I ever received or heard of a complaint concerning that on them. This is...
Just One More Level is the liable party here, and that's something which isn't exclusive to forging (or video games for that matter). In this case...
Hello everyone, and welcome to the Bay of Thunder preview thread! ... And that sounded far better in my head than it looks. Fortunately, the map...
Step 1 -- Delete the initial spawns in Forge World Just to be silly, but it is the first thing I do when creating a map in Forge. It's usually...
Hmm, tricky.... but I have an idea. There are only a handful of ways to set off some fusion coils without a constantly falling explosive. The...
I don't have the capacity to watch video at the moment (or more accurately, I lack an appropriate audio output), but I recently came across...