inv_mancannon does the same trick, without popping a waypoint over the object.
great work Cheese! We've almost got all the features locked down. I have since found out inv_platform has no use, its exclusive the elevator on...
hmmm. Have you tried using hill markers with the inv_res_p* label (Where * is the phase you want the spawns to be used) instead of respawn...
We just need to figure out what the fudge inv_platform does...
Not really, as i think u can only goto 180 seconds (3 minutes). Standard first phase is 4 minutes.
Thank you for the basics tutorial, i'd already figured it out. i have a piece of the label puzzle, which I shall share, but i'd like to about...