Alright I was able to fix it with the random hills tip. If I set hill movement to random with one hill, when the mongoose is driven off the map...
Thanks for the reply. If thats true then it's gonna be a pretty big problem since the map I'm working on is based on ravine making it ridiculously...
Hey guys, new to FH here so go easy if this in the wrong sub or something please! Anyways I'm trying to make a koth map & gametype where the...