I will be working on an H2A remake of Dystopia, and have a few ideas for maps in the same engine. One of them being a canyon and bridge based map.
Also, just to add. I'm at university now, so I don't have access to an X1 all the time. I am going to use the time I have to do a Halo 2 remake of...
Hey, not sure if any of you guys remember me, but I was a semi-regular guy on this forum, for a while I couldn't get on and I thought FH finally...
After over a year, I decided to put Halo: Reach back into the XBOX and see what it's like compared to Halo 4. I first checked the H4 population...
Myself: 1) The place we live has only one road in and out. 2) It's often busy... Especially at the end of the day... 3) The motorway into the...
@ER1C0, 1) Agreed, the exception is Primary schools. 2) I haven't suffered that, but if then that's the case then yeah, that sucks. 3) Don't look...
We all know about Halo XB1 coming out next year. Though we know nearly nothing about it except it will be a darker title. Anyway, if we could...
Thanks Spin! :) As for Forge Island, I'm including water so I'm not actually using the Islands themselves. It's just a Matter of not running out...
@Fauch, I will be scaling it down to make it more suitable for Halo. As for the rest of your points, I will keep them in mind, besides, I was...
I was wanting to use a map from a different game and tweak it to make more adaptable for BTB and possibly improve on the developers original...
I have to admit quickscoping was one of the reasons I quit COD. The tactic wasn't the problem, it was the amount of people doing it and...
Exactly what it says on the tin, any advice for forging a BTB map? EDIT: Sorry if it sounds generic but just any general advice would be great.