Well, you shouldn't be trying to balance on the balls. It's all one fluid motion: Simply, jump at the point where you will hit the golf ball right...
Jump Course Map Pack II A compilation of jumps testing both skill and precision. Overview The second and final map pack in the series, and in...
Hmmmm, nice to see someone make an all purpose map to support multiple popular gametypes and a few new ones. Quite helpful, because now I have to...
We murder murderers to show them that murdering is wrong... ...quite an illogical policy, is it not?
Hmmmm, actually "Fantastic Contraption" would be a much better name for this. Because this really does remind me of that game.
The death sentence is honestly one of the more just systems of punishment. The thought of living the rest of your life imprisoned is far worse...
It's funny because The Hollows was the first thing I thought of when I saw this map; however, this map is for infection... ...not conquest.
It's nice to see that someone else has finally taken the initiative to make a jump course that not only is fun and challenging but also looks...
Well, this scoring system could use a lot of work. There are a lot of better systems to use rather then one that places one member immobile for a...
First and foremost, I love the highway. With that said, I am not too much a fan of the intermediate structures between the main bases and the...
Now typically I like to stay out of arguments that don't involve me, but this section of your post I feel I must reply to. Now either you are...
Does no one realise that the custom power-ups lower the damage a huge amount to prevent the vehicles from doing high amounts of damage; which is...
Hmmm, something I always thought would be a great edition to blocked off sandbox maps would be causways. And what I mean by that is this:...
Well lets say, in assault, that the bomb is at the end but the arming point is at the beginning; or perhaps in the case of VIP, that there is a...