What I was really looking for is so one team can't cause damage in on area, and the other in another area. Any ideas?
Damn. There goes a couple good ideas.
What about CTF? Or setting up flags for like KotH? Or is it impossible to combine things like that?
So I'm curious how to set up Area of Effect zones like Safe Havens and Hills that change player traits. I know how to set up a Safe Have, but how...