@Hokets: Thanks for the praise. There's plans to soon set the map up with not only a specific 1v1 gametype, but also for 2v2 ball as well....
@Antares: Thanks man. Yea, the map's been posted here for around a week, so that's definitely an option. It is also posted in the MLG Reach Forum...
Thanks, i'm glad you like the look of it ;) And as of now, the custom gametype is strongly reccomended, seeing as the custom would be useless...
Villa Version 1 Hello all. Designed as a 2v2 map back in Halo 3, Villa is the first project I deceided to tackle in Halo: Reach. Although the...
The back hall's resemblance to Omni is uncanny... Oh wait... In all seriousness, it is usually best to ask permission from the original forger...
Thanks for the feature bro.
True that. In fact, here are a couple of pics from my old photobucket that are of the first stage of design, (before me and Phuria changed some...
naw, lol. i didnt get it at all.
Ha, thanks man. It came out of left field, i had no idea.
Yea, honestly i had absolutely nooo clue lol, thanks a ton again for forging the design Phuria;) Pretty sweet, hopefully this will get the...
Phuria, i know i told you on MLGpro, but thanks again for forging my design :) <3
Yea dude, thanks a lot. I hope you're thinking about signing up (if you havent already:) ) its gonna be loads of fun.
Thanks a lot for the concern dude. I actually was able to test out a longer respawn time on both power items, and although it worked out jsut...
not a problem dude, i actually found it on your youtube page that was linked to in your sig. It looks ****in beast dude, i added a link to it in...