Is that right? How unfortunate. Ah; I guess the DMR is much more consistent due to the no-spread aspect to it. Makes sense. Sounds good. I was...
Took you guys long enough. Anyway, I loved this map in Halo 3; it honestly must have been my favorite skybox map of any custom made ones. The...
Thanks, I've always favored detailed map posts; so it's nice when that kind of work is recognized. Yeah; I basically tried to combine the arena...
Yeah, I was kind of going for the "Arena-style" map with quick plays, and short, maneuverable pathways. Lol Thanks. So far at least... It's...
Thanks bro.
Always nice to see positive feedback. Glad you enjoy it. Uhm, I believe that the MLG gametypes don't include assault, and my map isn't exactly...
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Looks pretty cool, bro. I think a couple of handrails would give it a nice touch. Looks solid for a warm-up map; I like the angles as well....
Some very unique structures and I can definitely see the vehicle influence. Looks enticing, (lol) I'll check it out in more depth soon enough....
Err... maybe I used the wrong term... I meant, that there are a lot of pathways and angles. Sort of like a catwalk... Sorry 'bout that.
Very scaffolding-like from what I can see. I like it alot, and it definetely has it's own unique style to it. I'll check it out in more depth in a...
Congrats on 1st, friend. I love how detailed you made each hallway, and I am just in super-love with the little drop-off tunnel (lawl.) Anyway,...
Yeah that's sort of what I was going for, the whole tricky, multi-floored Guardian style, arena map. There are a couple more jumps that I couldn't...
Gameplay was Matchmaking quality, and NOTHING on the map was overpowering. Spawn killing wasn't an issue at all either, and because it's "Save...