Unfortunately I can not give you any feedback on the regular version but I have played the MLG version (I don't have an account there though). I...
YES! I have been hoping someone would try to create a map out of this area since H3 Forge... The whole level is definitely one of my favourite...
Yar I had the MLG version, it was excellent. Can't think of any criticisms really.
If only it was actually possible to add such effects to the actual map, reminds me of TRON so much.
I have played a fair number of MLG customs on this now and I love the layout. Thought it worked very well and was easy enough to deal with campers...
Yeah definitely a fair call, I would have done the same thing in your situation. I guess you're right anyway, it has been a very long time since I...
Without a doubt the best Lockout remake I have played on, it will be staying on my hard drive for a long time. My only possible criticism would...
Wow, great concept man. I'm sure this is the first time anyone has actually seen a playable version of this idea, I know a lot of people have been...
Relic is an old favourite of mine and you have done it great justice. I'd love to get some customs in on it!
Oh hai thar BK! Great work as always, I recommend this to any BTB fan. The only problems I found in v1 were some framerate issues (which you have...
This actually reminds me a lot of a map in AvP 3 for some reason, they are obviously different but I guess it has a similar concept. As an avid...
This looks like a brilliantly constructed map and obviously you have put a lot of thought into the unique pathways connecting the bases but I have...
Excellent, it's posted! Ok from what I have seen so far, my initial thought is that there is too much open space to the bottom right side of that...
Bases look fantastic, great, original idea. As for the X shape of the surrounding walls you mentioned, perhaps consider leaving a few gaps/lower...
Very, very nice aesthetically. How close do you think it is to being complete? You have created some very unique structures.