Thanks a lot!
But is cover really necessary with shotguns, swords, and and hammers? Seems like it would just cause a lot of camping . . .
Hey guys I appreciate the insight! Matt: In the original post I explain that the island between Africa and South America is the only...
I have considered that, but that seems so crazy tedious to do with boxes. Maybe I'm just not as good at forging as some people, but I just think...
The gametype has once again been updated. I overlooked the concept that killing people decreases your respawn time, and there is no way to...
Thanks man! I got the idea from a RISK boardgame someone made on Age of Mythology haha! Good game.
No its cool everybody's titled to their own opinion. Its impossible to please everyone with anything. And who is Death Panda? Their post...
Thanks for the compliments, they are appreciated! As for the flamethrower, it looks as though I have two opposing views. Anyone wanna pipe in...
Haha, thanks! I have thought about adding mountains but that is a very tedious job with blocks. And sniping somone in South America from...
The game has now been drastically updated to version 3.2. Pictures have been updated, and for a fast recap on what has changed, scroll to the...
I understand. RISK 2.0 had a 45 second respawn, meaning people could easily win, but that was just too much. Although I tested it with 30 seconds...
Haha, thanks bro. Yeah having the extra space and recources to build made all of the difference. I used it to the object limit. Let me know if you...
While I see where you are coming from, I do not have a big problem with what he did. Forging maps has one purpose: to make fun maps that people...
Nah just ask people around here to be your friends, we all enjoy them :) That's the reason we are on this board. Anywho, for me, the more people...
Haha well this is the third one in the making. I too had to do it on Foundry because Sandbox hadn't even been announced yet. Needless to say, I...