I can imagine Cyren and Saucey raising hell about your maps right now
I think I get the point Furry is making. Just speaking in perspective of blocks: The bottom of H3 foundry's double boxes (the side forgers...
Well, you know every map is different. Also Damnation is not a map that I can analyze, I could never tell you why Camo and OS are positioned the...
If you are speaking of location, then I agree that sounds ridiculous. I prefer Camo bottom, OS on top, and Rockets in the middle (in terms of Z-axis)
Honestly, whatever weapons at whatever times that can fit on the map without being broken seems best IMO, meaning it can vary by the map. I...
I used to love this map on Halo 3. Well done on the remake!
I second purely fat's post because you can look into his halo reach file share and find a bunch of sweaty asym maps. The same can be said for H4...
It's a stiff fight between all the forges before Halo 5 honestly, but too many variables to judge. I do think MCC was the ugliest, but there are...
I like maps like Prisoner as example of verticality because there are only two ways up to each floor if I remember correctly (aside from any sort...
Neither have you, honey boo. And wherever he is, salot of great things are happening
That could have been salot for all we know
#immersion