And I haven't been here for a while. Well it looks like you endorsed my changes yet no one seems to care. It is a general rule of Forge Hub, if...
I ran into the same problem when I played on it. As long as you can kill the zombies up until the point where the teleporter is blocked, there is...
What stops the zombies from staying in the vehicle spawn rooms or the huge corridors from the teleporters?
This map frustrated me beyond belief! I figured out how to get past challenge 1,2 and 3, but I just can't complete the jump at 3 before the needle...
This map is mind blowing! I spawned on the lowest floor in Red Base when I loaded it up on forge, and as I walked from level to level my opinion...
Holy Hell, 100 Decorative items? That is too high to call a lot! If you where to add on those bases, you'd need to slightly reduce the awesomely...
I've just had a walk around and I love the ascetics in the middle, but some things confuse me, mainly your teleporter into a kill zone on the roof...
What he said +1. 3 minutes is too much, I recomend a maximum of only 150 seconds, and even then only for the most powerfull vehicles. E.G...
I have already used this concept in a map, and the ball can be expanded for more gametypes, one I've set up include Territories, Assault,...
When I saw the pictures I had no clue what I was in for. This map had me stumped for half and hour at how to get from red base to blue base, and...
The only other ones I tried were Jet Pack, Camo and Sprint, and none of them had any effect. You can try the others, but I doubt it will work.
You will need safe zones and kill zones to mark the boundaries of the map, and this can be done with one or two huge safe zones and kill zones...