Likewise, sacrificing aesthetics for gameplay is not necessarily a good idea. You can have a map that plays very well but will not be memorable if...
Oh I only mention it now because the guy above mentioned it. I don't know, it's probably the culmination of several years of negativity building...
Isn't that kind of a shame, though? And tbh, you kind of just reiterated what he just said; that a new control scheme is getting flak because it's...
So it still spawns inside the block?
So, I feel like everybody here had difficulty with the controls of Forge, at first. But I, and likely many others here, believe the changes have...
Well that's weird, it should only spawn from where your monitor drops it. In any case, you're not able to select it as soon as it spawns?
I had a bit of a run around in the map. It seems a little small for 2v2, but I am quite bad at judging this sort of thing. VERY cleanly forged,...
Well, you certainly nailed the beautiful aspect.
I guess my stance is considerably more mild. Halo 3/ODST/Reach all come in first, for me. They absolutely nailed the mix of wonder, grit and sheer...
I had this once before, but it was between two Forge sessions that some object became unable to be selected. Anyway, I think I just grouped and...
It's inspired by this, which is part of the Firefight level Installation 04 from Reach (which itself is inspired by part of the campaign from Halo...
Hey all, Nearing completion on a specific part of a map I am creating. Saw this photo opportunity and couldn't pass it up. Maybe it's just me, but...
Hmm, interesting. I have no idea what the physics bar even refers to.. OK, fair enough. I hadn't downloaded the map to actually check. It just...