Hey Tall, had a chance to play around on your map a bit and I have some feedback. Sorry I've ended up writing a massive essay on your map, but you...
Downloaded, looking forward to testing this later. From the pictures you've clearly got a very good eye for aesthetics. Has screen lag been an...
I think it's a shame you can't edit the size of the kill ball, I think it's a bit on the big side which makes it hard to incorporate neatly. In...
Voted for Mineral. Can't say I agree with you there xzamplez. I don't think it's fair to declare all remakes are below original designs. Sure,...
I picked up a habit from MUDNUB of naming maps after celebrities or fictional characters when I can't think of anything better. My map variant...
Wow, I personally was just blown away by this. I rarely play 1v1 maps that tackle the issues 1v1s can bring, most notably the way power-weapons...
@MUDNUB, Thanks man, I'm trying to make the whole thing feel more open so it's easier to keep an eye on where the combat is happening, or where...
SHIV SHACK An Attempt To Fix Sword Base 1. An overview of the map [IMG] There is a map on Halo Reach. A map that is infamous for it's...
Alas, I am that friend. We tested about 4 other maps that day ('tested' = 'played 1v1s on') and both agreed that this was the best of the bunch....
My name is Henry Explosium and I approve of this halo map. I've been testing this map and flying round it in forge since it was a little babby...
Hey man(s), I downloaded this map out of curiosity. Looking at the pictures, I thought "This looks like a map with far too little cover, and some...
I really enjoyed this map, I know curves are hard to implement into maps and you've not only managed that but managed it without the whole map...
I'd quite like to see Brutes/Grunts/Hunters being made playable, both for versus firefight and for zombie variants. Imagine spartan humans vs....
My bad, I suppose. I shouldn't have used the word 'original', I just meant that this version is very different to the MetaWaddleDee version....