I probably should update with some new pictures, but the general layout isn't too different. You can jump up from the platform with a crouch jump...
I'm gonna add that i don't believe this is really an issue. Remakes are a different conversation because they are literally taking existing halo...
I agree with your statements especially if you are going into forge with the intention of making a competitive environment. I also believe there...
This was created as my second entry to the 2v2 map contest. It has been done with the building phase for a while and needs more testing to see...
http://xboxdvr.com/gamer/xXxMENTALxXx/video/13844423 Close enough right?
Awesome, i'm sure this will help a lot of people out. To anyone who tries this turrets and weapons are likely to cause a crash if attempted to weld.
Actually yes, though i scaled back the size/complexity since the pace of that game is way higher. Here is the only video I could find of it, if...
Optimized piece usage. Changed man-cannon slightly away from wall to allow it to arc properly. Added location callouts to all areas i could. A...
Erk updated Castle with a new update entry: Optimization, location callouts, moved railgun to bottom level Read the rest of this update entry...
Here is an idea for a possible solution to giving blocks real textures. If we had the ability to give any block the projected terrain feature but...
GT: xXxMENTALxXx http://www.forgehub.com/maps/castle.1059/ [IMG]
Map: http://www.forgehub.com/maps/castle.1059/ GT: xXxMENTALxXx This was intended for 2v2 but it is large enough 4v4 may work. Objective...
Erk submitted a new map: Castle - Asymmetric castle map with moderate vertical gameplay and semi-limited pathways. A castle seated between two...
A castle seated between two mountains, blocked in by the surrounding snow and ice. I built this map as an attempt to test my ability to create an...