Re: [ Tomb ] The suggestion to limit the rounds to one is a good idea, I'll probably change that tonight. The powerup is right beside the flag....
Re: [ Tomb ] * A three floor pyramid map* Oh, ok well I guess I understand about the pyramid thing, well, I'll go make something new!
Re: [ Tomb ] * A three floor pyramid map* Er, I don't know the situation with bumping, but this topic kinda fell off the forums fast, and nobody...
Re: Gradient - A completely unique map? Sarge is right, infact we veto your map just because you misused the word panorama. Joking. Anyways the...
Re: [ Tomb ] * A three floor pyramid map* Sure ill look at red dawn. And thanks for the complement :)
Re: [ Tomb ] * A three floor pyramid map* M...make links neater? >.> Its a capture the flag varient...one flag capture the flag. I thought I...
Map: [ Tomb ] Gametype: [ Crypt Siege ] Map Description: This recently discovered tomb is now overrun with grave robbers. But should they lose...
Re: [ Vertigo ] 1: I like the name >.> 2: Done 3: Ima get another aerial pic Just For You! EDIT: I'm tired tonight, I'll get the pic soon...I...
Re: [ Vertigo ] Ahhh! Problems! But no broken rules right? Ok I'll get right on the problems.
Well I just signed up to forgehub today and wanted to post a map I spent a bunch of time on. Hopefully I haven't broken any rules already! Centre...