Thank you for the incredibly helpful and fair review! I really appreciate the time that went into playing and reviewing the map. :) One question...
Thanks. Yes, the commander does have the option to shoot people too! I forget to mention that. Probably not the best use of money though.... :)...
I think it is pretty much completely full proof. There are no more glitches that I know of as of v2, so the map should be cheat free! Yeah,...
Update--v2: After over 5555 downloads, some great feedback, and even more rigorous testing, I have released an update for Halo Wars and...
Thanks! I used Hemorrhage because I wanted it to take quite a long time to collect resources. This way, buying a vehicle to find resources would...
Yeah, the gametype is definitely the biggest problem right now. I think territories will work just fine though. Edited by merge: For anyone...
[IMG] Introduction Halo Wars 2 is the Halo Reach evolution of my FPS/RTS hybrid map Halo Wars in Halo 3. Halo Wars 2 takes the innovative...
Thanks for the write-up and figure man tyggerr. I was thinking of a similar system using fusion coils, but two shot barriers would be even...
Yeah, I think five territories would work best too. Maybe everything could be on a three minute respawn. I think I need to tinker a little bit...
Thank you for reading my lengthy description! I didn't cover everything I had in mind, just the core concepts, haha. Jeff, is VIP not in the...
Hey guys. In Halo 3 I made this map called Halo Wars. It combined the RTS elements of Halo Wars with the FPS elements of Halo 3. Here's the map...
The cave/tunnel.