All forgers inevitably run into a limit for their maps of some kind. Whether its a wall limit, block limit, money limit, framerate limit, or some...
Most likely not. Coloring forge pieces only changes the color of the glow, something that is already present on the piece anyway. In theory making...
In the games I have played I have noticed both of my remake maps (Blackout and Gemini) have a bit of lag. Mostly this appears to be an issue for...
Oh jees. Ok heres the issue. Both the flag pole and the flag return pad need to be marked ctf_flag_return. You need to make a res zone that...
This is truly amazing. I've been struggling with objects every now and then and this may have just solved it for me completely! THANKS! :D
Couple of things for ya since I have / am making a remake of this as well. First, great job on the use of various objects for the playing area,...
Steal the big blocks you have under your building and replace them with something else, such as maybe Coliseum walls. Since it appears to be only...
Some symmetrical maps can be built just by letting things flow then mirroring them on the other side of the map. For my own maps the first thing...
Save often, thats your solution to prevent that. Or just be really careful not to do it. For the hills I believe if you set a hill to 0 and the...
I saw an orbital remake that looked pretty ok just at a glance here the other day. Search for it. The one that I REALLY want to see but doubt we...
Gemini Map Name: Gemini Map you remade: Gemini (Halo 2) Number of players: 2-12 Recommended three (3) Gametypes: Slayer, Oddball, Infection Forge...
Welcome back to High Charity! This remake holds mostly true to the original with some physical and aesthetic changes intended to benefit game...
Somewhere, probably here, I found a map file with an "underwater" area opened up. Its nice but I cant think how to use it (you cant see 5 feet in...
Gorgeous enough to DL for me. Looking forward to playing, will report back when I do :D