Wow. Very Halo 2 "Relic" feel. Aesthetics are very impressive. Elevation looks right. I'd love to play it sometime. My gt is ASSASSINinWH1TE if...
Thanks man my main concern was cover. I'll take another look at it.
ASSASSINinWH1TE submitted a new map: Alluvium 0 - Symmetrical mid sized map. Download from my file share and add me as a friend if you'd like to...
Download from my file share and add me as a friend if you'd like to play\forge at ASSASSINinWH1TE Supports Team slayer and slayer. Full weapons...
Really nice use of elevation, color, and balance. Function and form. Cover is sufficient, and I like the unusual use of the ramps to make cone...
tight, hit me up on XBL, i'll friend req. you later
Hey everybody, I'm looking for some people to test with, play customs or matchmaking with. Hit me up here on ForgeHub or send me a message on...
oh my goodness, so clean and pretty, and not just pretty, well laid out. The tac jump to the center works well as a centerpiece and a highly...
ooo, very clean. very nice, I really enjoy the tac jumps \ decorative pieces made with the ramps in the walls. Nice use of rocks as walls to break...
This map is nice enough, I would remove the lighting filters. The flagpoles as suspension cables for the main platform is very creative. Awesome map.
Incredibly clean, this is very impressive, I like the use of rocks as walls, and the use of blocks is so creative it never gets old. The sniper...
Very nice! Lots of cover and fantastic aesthetics, the use of the large walkways, ramps, and decorative cover pieces are very unique.
Very clean and pretty, I'd place the grass\rocks in some kind of holder or railed area. Id remove the swords because people will just pick them up...