This map has a smooth feel to it. Great work!
It seemed to me that the US was just keeping the Imperial system because we're elitist; however, that was back in the day, before Bush' second...
An interesting, compelling topic, to be sure. Now, before you read on, please note I wrote this at 6:37 AM, after being up for about thirteen...
Your argument is so full of holes the Death Star could fly through it. You provide no example of bad maps, no links, and then tell us about an...
1: Battle Rifle 2: Sniper Rifle 3: Sword
Freeman The one free man. Gold On top of the final pelican in Sierra 117. Replaces every weapon Master Chief picks up with a crowbar that works as...
The octagons were an interesting geometry choice that were not only ascetically pleasing but also very functional. Great map.
I'm not particularly fond of the screenshot. The angle leaves too much empty space.
I'm aware of that; that is what I meant by inhibits. What if you want to use a custom power up elsewhere in the map? If you do, you can't with...
Ah. Thank you for the clarification. However, a grenade from the top level down the same shoot would allow for an explosion as well. I disagree,...
Hoo wee... haven't seen one of these in ages. As memory serves, I've got; Firefly (Unmodded) Three Nitefinders (all with air restrictors and...
I've always been partial to Yoshi and Captain Olimar (from Pikmin, Nintendo's sleeper hit). I also love the concept of the Gman from Half-Life,...
I'm aware of that; however, using a fence wall would certainly make things interesting, since the defenders would either hear the gunshots or see...
Y'know, it may be cruel to take money from small children, however, it seems to be productive. A minute or two of planning and observation for a...
That's an interesting way to rig an elevator. I'd like to see a map where this is implemented fairly; I'm thinking a symmetrical CTF game where...