Zero Hour

4v4 Capture the Flag

Map Description

  1. FIipyn
    ZERO HOUR

    Zero Hour is a design by PwNytar in Halo 1.5.

    This map was designed for 4v4 CTF for Classic game-types


    Map Layout
    • Symmetrical
    • Base oriented

    Initial Spawns
    All players spawn in their base, Red has the ramp to Damage Boost, Blue has the ramp towards Invs/OS. However both teams can manage to grenade down the power-ups to create a fight over both power-ups. Rockets are on the top middle structure while Sniper is on the top right side of both bases. Should allow for creative initial pushes.
    Weapon Set
    Rockets - Static 180
    Sniper (2x) - 90 seconds (4 shots)
    Damage Boost - 120 seconds
    Overshield (Slayer) - 120 Static
    Camo (CTF, Oddball, Assault) - 120 Static
    Carbine - 45 seconds
    SMG (2x)- 45 seconds
    4 Frags
    4 Plasma

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