ZERO HOUR
Zero Hour is a design by PwNytar in Halo 1.5.
This map was designed for 4v4 CTF for Classic game-types
Map Layout
- Symmetrical
- Base oriented
Initial SpawnsAll players spawn in their base, Red has the ramp to Damage Boost, Blue has the ramp towards Invs/OS. However both teams can manage to grenade down the power-ups to create a fight over both power-ups. Rockets are on the top middle structure while Sniper is on the top right side of both bases. Should allow for creative initial pushes.
Weapon SetRockets - Static 180
Sniper (2x) - 90 seconds (4 shots)
Damage Boost - 120 seconds
Overshield (Slayer) - 120 Static
Camo (CTF, Oddball, Assault) - 120 Static
Carbine - 45 seconds
SMG (2x)- 45 seconds
4 Frags
4 Plasma