Set in the boss arena of dark souls 3's Yhorm the giant. One alpha infected spawn on a throne at one end of the room with a mantis. The humans run and jump into the arena through a fog wall. They have a large amount of health but it never recharges. They also have low damage and super slow reloading rail guns and energy swords to combat the mantis. Finally a plasma pistol is found by the infected spawn/throne and can be used to emp the mantis. Players cannot jump or use smart link bit can still boost out the way of attacks or behind the large pillars in the arena. When killed players respawn as slow weak infected that are designed to make it just a bit more difficult for those still alive. Due to the nature of infection, even if the mantis is destroyed it is not over till the end of the round. However once it's destroyed the survival of the humans will be easy. This map is new and so may not currently be to balanced but after testing and tweaking it should work a treat.