1. Version 1.0 - Ryoujesus take the wheel!

    Pat Sounds
    Ryouji Gunblade stepped in to help me get the center structure spinning more smoothly using physics instead of scripting. It seemed simple enough, but after a few attempts we realized it was going to be a bit of a challenge.

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    Ryoujesus takin' the wheel

    The weight of the bridge objects and forerunner pieces used in the center structure were unusually heavy, and in addition the structure itself is somewhat complex, so it required a lot of Gunblade wizardry to get everything working. At a few points we broke the map and had to rebuild it, almost had it, lost it, almost had it again, etc. But eventually the magic combination was found and all is well.

    If you load up the map for a new game, you'll notice smoother spinning objects with less jitter. Though it's not 100% seamless, it's the best it's been so far. Thanks to @Ryouji Gunblade for his help with this update!


    This was really the only thing left to work on from the 'beta' testing phase, so I'm calling this version 1.0.​
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