Yggdrasil

Extermination
9.7

Map Description

  1. Pat Sounds
    "ig - dra - sil"

    [​IMG]

    Yggdrasil is a Forerunner extermination map named after the Norse tree of creation. It is part 2 in my upcoming trilogy of Norse / Forerunner extermination maps, the first being my contest map Helheim.

    [​IMG]
    The map was originally built with a blended Sentinel Beam / Twin Jewels glitched weapon. The weapon has been removed to improve gameplay, but you can download a prefab for the original power weapon here.

    We could talk about what period of Forerunner architecture I'm going for til we're blue in the face, but ultimately Yggdrasil is my own interpretation of the Forerunner aesthetic. Overall, I was going for a clean forge with minimal clutter and smooth performance. I think the whole thing is between 800-900 objects.

    Weapon Set:
    Dying Star - 8 shots, 60 sec
    Scattershot - 5 shots, 60 sec
    Sentinel Beam - 100%, 60 sec
    2 Tactical Magnums - 20 sec
    2 pairs of Plasma Grenades - 20 sec
    2 Splinter Grenades - 20 sec
    2 Frag Grenades - 20 sec


    As always I'm open to any and all feedback, so let me know what you think.

    Feature videos!




Recent Reviews

  1. xzamplez xzamplez
    10/5,
    This map made the strongest impression on me of any exterm map thus far. Visuals are clean and appealing, and gameplay is varied and solid.
  2. love the maps aesthetics and the map plays well
  3. Built from a personal perspective of ancient Forerunner architecture, Pat created an immersive space where nature and technology coexist. The dismal atmosphere becomes corrupted by the garish central lift which was beautifully crafted while the circular layout exchange detailed aesthetics and heights adding a fluently and enjoyable factor to the experience.
    From impressive visuals to a marvelous gameplay, Yggdrasil is a solid and outstanding Extermination map.

Discussion

  1. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    The special Sentinel Beam is fun to use, and I like the ceiling and vinework.

    Edit: I can help you get that rotation to be smoother, if you want.
     
    #2 Ryouji Gunblade, Jun 12, 2017
    Last edited: Jun 13, 2017
  2. AverageForge

    AverageForge Heroic

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    There is no errors in the map creation, fine work indeed.
     
  3. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Thanks man! I just got the top part of the map spinning, like you suggested in Ascend's lobby.

    I appreciate you checking it out and dropping some feedback!
     
    Ryouji Gunblade likes this.
  4. S0UL FLAME

    S0UL FLAME Legendary
    Senior Member

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    This looks fan-****ing-tastic.
     
  5. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Stunning visuals Pat, if this plays anything like Helheim I'm going to love it!
     
  6. JurassicWeeMan

    JurassicWeeMan Legendary
    Senior Member

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    Visuals = yum
     
  7. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Also, I'm not sure what you were thinking with the map name but if you were trying to condense "drizzle your yoghurt" you did a good job.
     
  8. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

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    Nice aesthetics and detail Pats! Pictures look amazing, gonna give it a try later. /,,/
     
  9. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Thanks everyone! This one should be making the rounds through lobbies as I refine it. If anyone has any thoughts on gameplay, lemme have it.

    Right now the biggest question is if the custom weapon is properly balanced...Obviously there will be split opinions since it is not a standard weapon, but I'm open to feedback in that area. I'm trying to do something different /creative but not at the expense of gameplay balance. So far it seems to be functioning within normal parameters, but time will tell.

    LOL I didn't think of it like that but I see what you mean. "Yogurt drizzle" is definitely gonna be the WIP name for my next map...

    I'd appreciate help if you can, my scripting knowledge is pretty basic. I have different layers spinning via ball joints but they still have a bit of that stutter effect going on. Lets get in touch on XBL sometime
     
    #10 Pat Sounds, Jun 14, 2017
    Last edited: Jun 14, 2017
    Ryouji Gunblade likes this.
  10. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    Hey man, I thought your map looked pretty cool, so I made a video trailer for it. Hope you like it! Keep up the good work. Cheers!

     
    Pat Sounds and Ryouji Gunblade like this.
  11. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Dude that's awesome! I'll add it to the main post. Thanks a bunch!
     
    CaptainDireWolf likes this.
  12. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    Hey man. As you already know I was super impressed with this map. Good work :)


     
    Pat Sounds likes this.
  13. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Aw man thanks a bunch! I really appreciate it :D
     
  14. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Pat Sounds updated Yggdrasil with a new update entry:

    Version 1.0 - Ryoujesus take the wheel!

    Read the rest of this update entry...
     
  15. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Pat Sounds updated Yggdrasil with a new update entry:

    RIP Sentinel Beam and more weapon changes...

    Read the rest of this update entry...
     
  16. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    Pat Sounds updated Yggdrasil with a new update entry:

    Trilogy Completion and Matchmaking

    Read the rest of this update entry...
     
  17. CT X8

    CT X8 Legendary

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    This is a beautiful map, if only my halo would work lol
    I'd totally play this in a heartbeat
     
    Pat Sounds likes this.

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