We Are Pirates!

8v8 Custom
9.0

Map Description

  1. KIKOBitran
    Each team spawns on one of 2 fully destructible pirate ships, the objective is to kill the enemy team first, and use the environments and objects on the pirate ships to do so.
    You can shoot the enemy ships using the cannons, use the DMR on top of the main mast, or the grenade on the top of the foremast, or you can board the enemy ship using the man cannon and kill enemies using your sword, or take ravening sliver from the lower deck to be extra deadly.
    In "Captain" gametype, players spawn with energy swords only, and with unlimited ammo. Players have increased health, which leads to more interesting sword fights and prevents easy, quick one-hit kills with the energy sword. Also, health does not regenerate, and the DMR reloading speed is decreased. This is to prevent camping with the DMR and getting easy kills from above, as the DMR has infinite ammo. Lastly, grenades damage and explosion radius is increased, because players' health had been buffed, and there are only 2 grenades on the map. Spartan abilities are disabled.
    Download "Captain" gametype here:
    https://www.halowaypoint.com/en-us/...KOBitran_1370b0bc-7cb0-4fec-a2ca-a4959ee30064
    Note: I couldn't get the ships to move because of limitations in wood pallet blocks. I also couldn't make them bigger for the same reason.

Recent Reviews

  1. CT X8 CT X8
    9/5,
    Great competitive, crazy fun gameplay. Unique idea, no round is the same with fully destructible pirate ships! I loved it and so did everyone in our customs.

    Unfortunately I can't give it full marks as its not perfect, there were some issues, and it appears red's ship can take more hits (potentially duplicated panels on top?)

    I have showcased it, hope it helps and congrats on making a great mini-game!

    https://youtu.be/nl3okHvDYeQ

Discussion

  1. TheLunarRaptor

    TheLunarRaptor Legendary
    Senior Member

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    I'm really liking the pallet ships. This looks like it has tons of potential, I think it would improve a lot if you added a pallet area with a ladder to access the crows nest it would be really nice. Aesthetically I think it needs some work though, if you can help it I think the cannons could look a lot nicer and the environment could use some tweaking. May I recommend making furniture then welding it together and turning it to normal physics so you can add detail without taking away from the sinking game-play element.
     
    KIKOBitran likes this.
  2. KIKOBitran

    KIKOBitran Legendary

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    Thank you for the feedback! I thought about adding ladders but I wasn't sure how I could execute it correctly. Also, I am aware that the cannons look.. off.. it is because wielding objects to the gungoose can be kinda trippy, for example if one of the wielded objects touches the wheels, the gungoose will fly and crash. So I went with safe, but I am definitely going to improve it. I won't be home for the next 3 days so I won't be able to do anything at the moment but when I come back I will definitely update it.
     
  3. TheLunarRaptor

    TheLunarRaptor Legendary
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    I had no clue you used gungeese that explains it quite a bit, I should have looked more closely. You can use gravity slides and put the near make shift ladders and it will function just like a ladder of course it will be cod style and you float the whole way.
     
  4. KIKOBitran

    KIKOBitran Legendary

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    Well here's the thing: I used ropes on the ship and gravity slides to access them. the reason I used ropes instead of ladders is because the gravity slide is a phased-only object, so if I attach it to a rope, it will be phased as well and when the main mast falls, the rope will stay up there floating, and it is much less noticeable than a floating ladder.
     
  5. BLOODxcrazer

    BLOODxcrazer Promethean
    Senior Member

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    Holy crap I love this idea. Inspires me to make use of seemingly unlimited pallets. Great job!
     
    KIKOBitran likes this.
  6. KIKOBitran

    KIKOBitran Legendary

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    Thanks! Glad to inspire!
     
    BLOODxcrazer likes this.
  7. BLOODxcrazer

    BLOODxcrazer Promethean
    Senior Member

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    noooooooo theres a limit at about 1000 pallets
     
  8. KIKOBitran

    KIKOBitran Legendary

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    Yea, it also really messes with the lighting. It's a pretty problematic block
     
  9. BLOODxcrazer

    BLOODxcrazer Promethean
    Senior Member

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    I still have an idea. Will run your map in a custom lobby tonight probably. I'll post back here with any feedback
     
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  10. KIKOBitran

    KIKOBitran Legendary

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    Great! looking forward to it.
     
  11. BLOODxcrazer

    BLOODxcrazer Promethean
    Senior Member

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    Ran a 5v5 and I personally loved it. Seems like you did a good job balancing everything. If there was one thing i could suggest I would try to make the cannon operators more exposed so that other cannons get credit for the kill by damaging them more easily. Other than that great execution and great idea!
     
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  12. KIKOBitran

    KIKOBitran Legendary

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    Thanks! So glad you liked it! Unfortunately I will only be home in 2 days from now so I can't update it at the moment but I will definitely get working on it once I will be able to.
     
    BLOODxcrazer likes this.
  13. KIKOBitran

    KIKOBitran Legendary

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    KIKOBitran updated We Are Pirates! with a new update entry:

    Aesthetic changes and updates

    Read the rest of this update entry...
     
  14. thrillerkillers

    thrillerkillers Legendary

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    this looks cool! Each of these ship gametypes that have come out I have been wishing there was destructable ships (which scripting does not really allow for unfortunately). I am excited to try this out
     
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  15. Darth Human

    Darth Human Guy from Reach
    Senior Member

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    Fun minigame, I really like the cannons as gungooses and the fact that everything can fall apart. It seems to play great with 16 players, why is 5v5 the max player limit?
     
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  16. KIKOBitran

    KIKOBitran Legendary

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    I never tested it, and it just seems too chaotic to me, as I am not sure if the ships are big enough.
     
    #17 KIKOBitran, Aug 9, 2016
    Last edited: Aug 9, 2016
  17. CT X8

    CT X8 Legendary

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    We are Pirates is a competitive, fun, crazy mini-game! I recommend it! Check it out!

     
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  18. KIKOBitran

    KIKOBitran Legendary

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    Thank you so much for the review and showcase! I will soon update it so the destructibllity would be more balanced.
     
    CT X8 likes this.
  19. KIKOBitran

    KIKOBitran Legendary

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    KIKOBitran updated We Are Pirates! with a new update entry:

    Balancing tweaks and max player count

    Read the rest of this update entry...
     

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