WARDEN SP is a remake of one of my halo 2 anniversary maps (Warden), with the help of my friend Haloboss201613. v.1- Map start (beta) v.3-extended/ longer map with less open areas v.4- redesign/color change/details v.5-pre final v.8-finished
There are many problems here. There is no cover to protect against spawn killing. In fact, the only cover I see are the 2 on each side of the bridge, but that's considered "Lazy Cover". A good map should implement structural cover for less predictability on head to head encounters and more. I could explain fundementals, but I feel that this link will benefit you greatly in the future: Forge Fundamentals