Violet Courtyard II: At Bay

2v2 Slayer
8.0

Map Description

  1. MJRookie
    \\\BACKGROUND///
    Violet Courtyard II was initially a military camp known as "Fort Violet". Sitting off the shores of [classified] on the planet of [classified], it had two functions. Keeping the people on the near shore safe, as well as studying Covenant/Human hybrid tech. This was done in secret and under ONI's radar. However, after the end of the Human/Covenant war, it was abandoned and deemed unsafe. The base was unfunded, all marines discharged, and all the equipment was confiscated... or so we think. A year passed before it was converted into an off shore convention center.

    Sadly, nothing good lasts forever...

    \\\MAP DETAILS///
    The map features a semi-symmetrical layout with weapons featured on both besides the power weapons. For power weapons, we have on Stage Side: the Brute Shot. On Court Side, the Sniper. Each of those said sides has a Shotgun, and a Suppressed SMG. There are normal SMG's on the map as well as grenades. In the center corners there are magnums and BRs, and under the center catwalk, the Energy Sword rests, waiting to be claimed.

    This map focus' on movement, all 3 types of combat (close, medium and long range), and offers plenty of paths to get around the map. The game is meant for 2v2 but works with 3v3 and might work with 4v4. There are a couple secret weapons on the map but will not be mentioned since they are secret. The map also features hand crafted stairs in two sections and work flawlessly. Inspiration from the Firefight map in New Mombasa as well as the first Violet Courtyard created by me in Halo 4. As I gain play testers I will update it more to fix and tweak any bugs.

    If you want to download this map to try it out, go ahead and go to (in game) Roster, press A on your name, go to find player, search "MJ Rookie", and download Violet Courtyard II: At Bay. I will have a video walk through of this map up soon, so stay tuned for that.

    Though I have had better in Halo 4 or other games (could just be nestalgia talking), this is my favorite map I have created in Halo 2 so far and I am very pleased with the way it has turned out (so far). I hope you enjoy and would love to hear feedback! Thanks everyone!
    -MJ & Mirshy
    Psychoduck likes this.

Recent Reviews

  1. NILLOC916 NILLOC916
    8/5,
    Works well with 2v2 and FFA.

Discussion

  1. EEEINSTEIN

    EEEINSTEIN Legendary

    Messages:
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    10
    Hey how did you add those weapon placements on that picture that's a great idea!
     
  2. MJRookie

    MJRookie Mythic

    Messages:
    33
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    14
    I actually did this by hand. I had found some of the assets online 2 or 3 years ago and they sat on a HDD doing nothing for a while. I tried to find them again but couldn't. There are a few I made myself though (rushed but none the less) which were the Bruteshot, BR, and pistol. All you have to do is find a side PNG of that weapon (or cut out any surrounding image), do a color overlay of the image with a type of blue, then change the opacity of it. After that make an outline (center) to create the display-line effect. Make sure the outline is the bright blue like found on the HUD. After you have done that it should look pretty close to the actual references. Taking a step further would be tracing the actual HUD weapon icon from screenshots.

    I was going to do the whole map in this style but decided against it since I wanted to get my post made. Thanks for viewing though, and thanks for asking. If you have any other questions, just ask, I will be happy to respond! (Quicker this time)
     

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