1. Map Update 11

    ObsidianSpartan
    The first few changes have been made accordingly to the most frequent criticisms on the map. I am constantly striving to improve my map and make it more playable for the community. Here are the following changes with a few new features:

    The outside section of the map has been narrowed down slightly. It is less open before and the cargo crates, pelican and marble monument have been shifted to the side more so that the outside section is less spacious and provides better use of cover and navigation.

    The 'ring' section of the villa has been altered. One side of the ring has been lowered down so that you can easily move between the lounge inside and the outside garden. On the other side, a smaller ring has been deleted so that you can easily reach inside from the upper platforms. This change has overall made movement in and out of the villa significantly easier, and map flow is definitely more smoother than before.

    All glass has been changed to red. You should never get confused with invisible glass again.

    Sniper rifle and rail gun ammo reduced to 1 spare clip. In my attempts to reduce power weapon saturation, I am sticking to at least 4 power weapons, including 2 sniper rifles, a rocket launcher, and a railgun. A weapon pad for the railgun AND the non-indoors sniper rifle may be considered in the future.

    And finally, the storm rifle you find on the table in the lounge is now in the hands of the statue. Just a neat little change :D
    MetalDeadKid likes this.
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