VIKING

8v8 Capture the Flag
9.4
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Map Description

  1. no god anywhere

    A nearly perfect remake of the classic halo 3 map Valhalla. Built with replication in mind, this map holds onto every shape aspect of the original with the tightest budget known to man.

    [​IMG]

    Comments

    This map doe... just might have pushed me to remake retirement. The initial landscaping took around 20 hours but with completing the two towers and maxing at 260% lightmap, began the long stressfull process of making a remake such as this look good.

    The two structures use 100% lightmap alone and with such massive walls to cast shadows over a landscape of unbaked objects, i nearly gave up on this one.


    -XGOD

Recent Reviews

  1. Fidace Fidace
    10/5,
    Absolutely outstanding remake.

    Credit to the forger.

    Absolutely perfect use of H5 strengths, while borrowing from the good ideas from previous iterations.

    Hyrda is a better option than the missle pod.

    Map benifits from better vehicle vs infantry balance in H5, no more banshee OT death sprees.

    The rail gun/gungoose on sunny side really add to the dynamics.

    Brilliant.
  2. good remake, but there's way too much fog
  3. Perfect , just i wish the water could be better but thats on 343. The map itself is perfect
  4. NTFAIR NTFAIR
    10/5,
    the best

Discussion

  1. Saucy

    Saucy Legendary

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    Wow.... you never cease to impress! Do us all a favor and make sure you don't go into remake retirement. This is absolutely beautiful.
     
  2. no god anywhere

    no god anywhere Forerunner
    Forge Critic Senior Member

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    Thank you very much. I have been focusing too much on forge lately and its time to start college so i may not retire, but they definitely wont be as common.

    Thanks for your review btw. Its a great way to start it out. :]
     
    Saucy likes this.
  3. Verses Fatum

    Verses Fatum Ancient
    Senior Member

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    Could I make a suggestion for next remake? :)
     
  4. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    i finally got a chance to run around. i wish it was snow so you wouldn't have to make weird looking water, but regardless, this is still a pretty impressive remake. i almost forgot it was a forge map for a moment.
     
    #5 Goat, Jan 25, 2016
    Last edited: Jan 25, 2016
    no god anywhere likes this.
  5. WAR

    WAR Cartographer
    The Creator Forge Critic

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    The scale of this remake is really great, I see you've put some work into maintaining a decent lightmap as well. Alpine provides water that you could have incorporated into your stream. Did you explore that option before looking into the parallax canvas? The distance fog is currently set too high. Its important for players to have a sightline of each base from each base. Overall thumbs up for me!
     
    NOKYARD likes this.
  6. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    well if you use water then all of the terrain will be sand. but that wouldnt have been an issue if he had used snow instead :cool:
     
    WAR likes this.
  7. Verses Fatum

    Verses Fatum Ancient
    Senior Member

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    He could use Glass sort of for the whole water thingy o3o
     
  8. AnonFriction

    AnonFriction Legendary
    Forge Critic

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    It's so pretty O.O I'm sad I'm at work and can't run around it :'(
     
    no god anywhere, Cynn and Goat like this.
  9. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    Yeah that would have been cool because then the glass for water would make sense. Like it was frozen! That would have been a great idea. BUT, this looks pretty sweet, I'll have to check this out.
     
  10. Frankie

    Frankie Franchise Dev Director
    343 Industries

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    Just wanted to dogpile and say well done. This really is spectacular.
     
  11. Doju

    Doju Promethean
    Forge Critic Senior Member

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    Forge needs a weather forecast feature

    Il wait for videos before I judge, fog looks more prominent in photos

    If you were to pick one map and ask people if this is a remake, or the original version, this would be the one I choose.
     
    no god anywhere likes this.
  12. ForgeHub

    ForgeHub The heart of the Forge community
    Administrator Senior Member

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    Thanks for submitting your map. We just shared your wonderful creation with the rest of the community via twitter: TWEET.
     
    RPG3000 and no god anywhere like this.
  13. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
    Senior Member

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    I've been working on a Valhalla remake for a few weeks now (haven't really had the time) so seeing this kinda bummed me out, however I must say that at least the one posted before mine is an incredible remake that holds up the bar Valhalla set in H3. Nice work man.

    P.S. No waterfall? :(
     
  14. no god anywhere

    no god anywhere Forerunner
    Forge Critic Senior Member

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    I tried making a suggestion and it just didn't work because of lack of interest. Sorry, but I'd still like to know what map?

    I'm going to make a thread of how I built this map so I can hopefully generate some confidence in the community when it comes to scaling and building large maps such as this.

    Alpine has a lot of water, but it's not large enough to make the entire stream without having existing landscape in my way. Valhalla also has two heights to the stream that would have been inconsistent if I only chose one height. Along with those, the shore of alpine along the water are all ugly reflective textures that just sucked.

    I actually planned out where I would build the map based on the textures of parallax instead of coordinates so I hope you can notice the thought in that if you examine closely.

    The water is made of glass. I originally planned for this to be ice but the skybox determined that I would need to make the translucency how it currently is because otherwise it reflects blue like a *****. The shadowed water is much worse than what is sunlit.

    Currently i invision the glass as ice with water running underneath. The waterfall is still frozen. The lines in the glass really detach you but it still looks better than a dry stream bed or snow, I promise. It also helps out a ton to even out the terrains for vehicle travel.

    The skybox is really important here. I had to balance fog levels and colors extremely well to get max visibility, avoid a dark sky and avoid every primitive on the map appearing blue. I personally feel I came up with a great combination. You're welcome to load it up in forge and play with it so you will understand what I mean.

    The fog may seem too high, but will not hinder gameplay, I can almost guarantee.

    I hope I answered everyone's questions within that and I want to thank you for your time, comments and reviews. I put a lot of work into these maps and I truly appreciate your efforts in getting back to me.

    :beer:
     
    #15 no god anywhere, Jan 25, 2016
    Last edited: Jan 25, 2016
    WAR likes this.
  15. Aladin91

    Aladin91 Promethean
    Senior Member

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    I was excited to see someone finally post their attempt at Valhalla. Then I realized it was by no god, and started bracing myself for something incredible.

    This is unbelievable, truly a masterpiece. You surpassed the already high expectations I had before opening up this map and I look forward to many great custom games on Halvalla.

    Thank you
     
  16. Verses Fatum

    Verses Fatum Ancient
    Senior Member

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    I'd like to see either a High Ground remake or reimagining from you or Longshore <3
     
  17. Gabotron ES

    Gabotron ES Recruit

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    Honestly my only gripe with your map is the name haha... you could have done better man!
     
  18. jacquet

    jacquet Legendary

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    Very Good !!!!:yes:
     
  19. no god anywhere

    no god anywhere Forerunner
    Forge Critic Senior Member

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    no god anywhere updated HALVALLA with a new update entry:

    Extra Spawns, added BR 55's and foliage, adjusted parts of landscape + more

    Read the rest of this update entry...
     

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