This is a Re-Imagination of the Halo: REACH multiplayer classic ‘Uncaged’. Built during Fall of 2016.
Canvas: Breakout Arena
Built in a Black/Green and White breakout art-style. Supports Slayer, FFA, Assault and Breakout. *Breakout isn't well suited to this layout and CTF is iffy.
*I re-made this in Halo 4 as well, I'll add a ref. photo. - JAMN
It has enough tweaks and differences that I think it is a re-imagination and not-quite-close-enough to be a true remake. Fun with friends, I may still adjust weapons and respawns, but it’s good to go.
You may get some frame-rate issues above the main patio, but the floor pattern looked 'too cool' for me to change it, to try to fix it. I hope it doesn’t ruin your gameplay.
BONUS: Added a zipline from middle, for another path towards Red side.
Please LIKE and BOOKMARK – Thanks, Kenjamin1
** Very Unusual - Green Light reflections seem to have made this map TOO shiny and too green. I have no idea why this happened?
The map is not as nice as the pics anymore? wtf? ...sorry.