Turning Point was my submission to the Smackdown 1v1 contest. 1v1's have always been out of my comfort zone but I have a history in some tournaments from Forgehubs younger days. This map turned out alot better than I thought it was going to and I enjoyed it in the end. I had to make some changes and removed a teleporter system but the end product left me satisfied.
UPDATE: Now that this is set up for 2v2, The Rockets are on a 120 sec. static spawn. Sniper is on a 120 sec. static spawn & OS is on a 90 sec. Static. The Suppressed SMG is 30 sec dynamic with 2 spare clips. a Needler at 30 sec. with 2 spare clips, 2 carbines at 30 sec. with 2 spare clips. 2 BRs at 30 sec. with 1 spare clip. 2 Magnums (in seperate areas) at 30 sec. 2 spare clips. 2 plasma nades at 15 sec. 2 Frags (1 by each Magnum) at 15 sec.
This map is definitly a different style than most of what I have seen in the forums leading up to the dead line which I see as a positive but hopefully it doesn't bite me in the rear.
Top Mid is the main point to keep ground on your opponent since it offers a view of each area of the map. OS at bottom mid gives a small boost to anyone trying to hold this position thanks to the quick jump ups from both sides. Rockets aren't very effective in their spawn area due to the geometry and aesthetics (which was intended) so you want to get back out to high ground into the map once you aquire them. Sniper spawns on the bottom level of the rock wall room which leaves you at a disadvantage and the upper level is a great power point to strive for once you have the sniper. You are offered 2 good views of top mid from the upper level.One from the middle of the rock wall and one from the outside at the stickies spawn but the tighter corners can leave you punished for scoping in too long thanks to the lack of cover inside the room. In my experiences I liked flowing throughout the map and I tried mostly holding down the sniper room from that upper level. The map offers all ranges of combat and you must be prepared for close, mid, and long range battles.
The best way to see the layout is this walk through clip:
http://xboxclips.com/zombievillan/dcdae741-6893-4418-b6b8-4e3e96aa5b96
To DL, send me a friend request. GT: zombievillan, search the leaderboards for friends on high charity campaign timing.