This is a linear strongholds map that requires much teamwork to complete. This map is not like normal strongholds though, it is about capturing the base. You must take all the strongholds to win. Although the concept is easy and simple to grasp there are a few mechanics you should know about.
after reaching the middle area you will find that you can't progress to the other team's side because of a barrier.
you can get past this barrier by hitting the switch next to it.
Not only does this take the barrier away but this also enables a spawning checkpoint for your team that starts right before the middle area. You can now progress down the other team's hall to take their stronghold.
after the switch has been pressed the barriers will reset after about 3 minutes and the team that is currently winning will respawn at the start after their next death. We added this mechanic in the game to give the losing team another chance.
We hope you enjoy playing on our map!
Credits.....
Zeek The Dog - Core concept and Map layout
Ryan lfc 92 - Scripting and help in general
KurtisJayy - Aesthetics and Touch ups