1. Another round of bug fixes

    haserd2
    Patch notes

    -Got rid of pistols as the survivors sidearm due to being too op

    -Dmr's are now more prevalent to allow the infected to pick off the machinegunners more effectively

    -Fog has been reduced for now untill 343 allows infected colors to be edited as survivors had too hard of a time seeing the charging infected.

    -various other fixes to the terrain to remove random holes.

    -Moved the crators up more to provide further cover for the charging infected team.
  2. Fixed most issues with the map

    haserd2
    -Patch notes-

    -Filled in some of the random holes that you could fall into
    -the turrets now work without having to break them off their stands
    -Turrets now do not respawn if you break them off their pedestals
    -One way shield door has been replaced with a door system behind the bunkers, hopefully now this should allow for the infected to enter the bunkers.