Training Grounds

6v6 Slayer

Map Description

  1. BIGbear33slides
    this map took me 4 days to make.

Discussion

  1. FRED lllll

    FRED lllll Legendary
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    From the looks of it, your maps remind me strategy games. do you take inspiration from there?
     
  2. BIGbear33slides

    BIGbear33slides Spartan III

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    nope i just really like nature is all.
     
  3. FRED lllll

    FRED lllll Legendary
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    @BIGbear33slides it's interesting because I love nature, but we both seem to portray it in different ways with different map structures, I find this interesting, for instance: I build free-form maps with abstract depictions of nature or I build very murky maps with depictions of nature in that way. In the meantime, you build multi-lane flatter maps with complexity in the uphills and having cliffs in your structure that players can jump off of. It's interesting to view my maps vs yours from the top down perspective and to see the difference in the core structure.
     
  4. FRED lllll

    FRED lllll Legendary
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    Specifically my map Divinity vs this map and others. I am really happy to see someone else appreciate nature :).
     
  5. BIGbear33slides

    BIGbear33slides Spartan III

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    well glad to hear we share something in common, i suck at making structure maps. So im teaching my self slowly how to make them, for now imma be posting natural maps till i get better at structure maps
     
  6. BIGbear33slides

    BIGbear33slides Spartan III

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    Plus i hope (ever green valley) didn't give you too much trouble on frame-rate. I've made most of my maps on the halo forge app pc, i haven't tested my maps on xbox because i sold my xbox one awhile ago.
     
  7. FRED lllll

    FRED lllll Legendary
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    I will put it in my review, and I will note being PC is notoriously better in that department. Also, Halo 5's Foliage is notoriously taxing on framerate.
     
  8. BIGbear33slides

    BIGbear33slides Spartan III

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    Could you also add in your review of my Quote:
    (I made this map and others on halo forge app PC as I don't have a xbox. i should've took in consideration of console gamers when making my nature maps. I forgot that foliage is very taxing when it comes to frame-rate on consoles.
    In future maps i will make nature friendly maps for console players.
    If you really want to play Ever Green Valley i strongly advise you to play this on PC, it runs very smoothly. Later in the future i will recopy and make a 2nd version for xbox gamers. I will tone down the foliage and have it console ready near future.)
     
  9. FRED lllll

    FRED lllll Legendary
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    Don't ever be sorry for art my friend, I will review it honestly and will mention it was made on PC :)
    (when I get around to playing it, have been really busy)
     

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