Tornado

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Map Description

  1. Cardnal
    Tornado is a remake of a map I made for Halo 2 Anniversary when I first used that forge.
    I used this map remake as a chance to learn how to use the block and texture tools as well as learn how to place most everything else, it's a simple map, which made it perfect for this purpose.

    Tornado is made up of two floors a bottom indoor floor and an outer top floor, players will find a rocket launcher on the top floor in the middle up against a rock structure, while each base holds a half-loaded shotgun, power-ups are located in two fall-downs, while pistol weapons will spawn in the corners of the map on the bottom floor with two snipers placed on the walls of two of the four columns while a precision weapon spawns on the opposite columns from the snipers. This map loadout is based around precision and shield dropping, but will most certainly be tweaked to balance it as it goes, it's for the most part a one-to-one loadout copy of the original map, which probably won't go over nearly as well.

    Playing Stockpile on this map adds a twist to the gametype, so do give it a go and let me know how it works out, have yet to try that one out myself honestly.

    I recently added a Nav mesh for Bots, it works and doesn't...it is what it is.

    This map is compatible with most every gametype minus a few, the only one I know for sure doesn't work is KOTH (didn't add it because I'm lazy, I'll probably get around to it.)

Discussion

  1. Cardnal

    Cardnal Spartan III

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    Cardnal updated Tornado with a new update entry:

    Bots and fixes

    Read the rest of this update entry...
     

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