Timbernight

Infection

Map Description

  1. RD Katrell 22
    Timbernight takes place in a dark forest incased in a bowl of land. The highway has been blocked and destroyed soon after the word on the infection spreading. It was hard to keep everyone calm with the screams of the night, but some unlucky few need to learn to stay calm. The infected is watching stay in the light.

    This map is more or less a conceptual map. Getting this amount of trees in a single map with minimal fps issue was a challenge. Hope you guys can enjoy a real forest in halo. Big thanks to my wife Sandiee Babiee for concept and help.

Discussion

  1. TheBlindFoxx

    TheBlindFoxx Legendary

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    Had no frame rate drop on my end, did pretty well
     
  2. RD Katrell 22

    RD Katrell 22 Legendary

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    That's good :) it has about 900 Trees in it so that's pretty impressive. Took me a minute to get it to work.
     
  3. TheBlindFoxx

    TheBlindFoxx Legendary

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    I have less trees in the one I uploaded and had a framerate issue lol. Forge doesn't like anything that moves... at all, with that being said theres always a way around it. I think the geometry is pretty well established in my opinion as well.
     
    RD Katrell 22 likes this.
  4. xNFx Monsta

    xNFx Monsta Legendary

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    nice concept, well executed :)
     
  5. RD Katrell 22

    RD Katrell 22 Legendary

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    Thanks xNFx Monsta :)
     
  6. Masterr SLUG

    Masterr SLUG Legendary
    Senior Member

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    i love how this forest looks. the purple really makes those trees pop. This map reminds me alot of my Devils Woods, except with dead trees lol. i will try this one out. (btw i feel your pain on framerate issues and trees i finally just got mine to play well without many framerate drops)
     
  7. RD Katrell 22

    RD Katrell 22 Legendary

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    Thanks man yea the FPS took a crap on me the first go around, then a i figured a way around it with the shadows also. Ima check out your Devils Wood map :)
     

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