The Piranhas

Custom
8.0

Map Description

  1. Murloc
    Piranhas is a simple mini-game where survivors start on tall poles in the middle of the ocean. One piranha is initially infected but as soon as more people get infected it quickly becomes a nightmare to survive. Survivors can jump pole to pole to evade piranhas, and can jump a lottle higher than usual to also try to dodge the piranhas. While the piranhas have massive jump heights, increased speed and power gravity to make it up to the survivors.

    Players should be careful at the start not to fall off their pole.

    GameType: https://www.halowaypoint.com/en-us/...ortOrder=BookmarkCount&page=1&gamertag=Murloc

    Thanks to A Squid Loaf and Cadenjh for help with the aesthetics. As well as CaptainDireWolf for his amazing ship and treasure chest prefabs.
    Comedy Aerosol likes this.

Recent Reviews

  1. ZombieDyer ZombieDyer
    8/5,
    Atmosphere ****
    Immersion ***
    Aesthetic *****
    Creativity ****
    Concept ****

Discussion

  1. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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    m8

    You forgot the download link to the custom gametype. The link to the map is also wrong.
     
  2. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    That is a mighty fine ship you got there. We clearly need to work on your sailing skills though as you broke it! ;)
     
  3. Murloc

    Murloc Legendary
    Senior Member

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    v Lords updated The Piranhas with a new update entry:

    Map Change

    Read the rest of this update entry...
     
  4. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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    Played this in my lobby. It was broken. For the first round, humans spawned in the underwater area. For the second round, humans spawned on the poles but apparently, the Infected couldn't jump at all.

    Also, I don't think there should be a soft kill down there. It's never a good idea to have players doomed to death the moment they spawn.
     
  5. Murloc

    Murloc Legendary
    Senior Member

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    Strange... there are definitely no human spawns in the water. As for the infected not being able to jump... that's just 343, nothing I can do there :/ As for the kill timer, I've gotten differing opinions on it, I am going to add invisible blockers to stop people from falling off right away as soon as timers are fixed, unless I find another convenient way of doing it.
    Thanks for the feedback though! :)
     
    #6 Murloc, Nov 1, 2016
    Last edited: Nov 1, 2016
    Julianoz1224 likes this.

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