Version 1.1 Update
Hey everyone! It seems many people have taken a liking to The Maw so far, and along with it came some feedback. I have taken the feedback from players in the Halo community, along with some of my own personal feedback, to make changes to the map and game mode to make it play better!
Here are the changes:
The Maw:
Changed the Nav Markers on the warthogs and the Longsword from dark blue to a light orange
- This makes it easier to see where the warthogs are for the infected, and where to go in the Longsword for the humans.
Wildcat Destabilization:
Increased Infected Melee damage by 10%
Increased Melee Knockback 20%
- Players complained that it was too hard to blow up warthogs/kill humans as the infected. Hopefully this small increase will help a little bit.
Increased Infected Sprint speed by 20%
- From my own personal feedback. I feel this change will help out the infected a little bit as well.
- Players complained it was too hard to chase down and hit warthogs with the current settings because the infected could not keep up with the warthogs. I believe this change will also help the infected a bit.
That's it for now! Please let me know what you think of the new changes, and if you think anything else should be tweaked at all.
"I think we're just getting started..."
xXBarthXx